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Lesson 14 - Constraint Manager

THE "CONSTRAINT MANAGER" ALLOWS YOU TO UPLOAD A CONSTRAINT POLYGON LAYERS USED TO CONSTRAIN THE AMOUNT OF DEVELOPMENT ON PARCELS. AFTER THE SHAPEFILES ARE UPLOADED, DIFFERENT CONSTRAINT PERCENTAGES CAN BE ENTERED FOR THE VARIOUS CONSTRAINT FIELDS. THE STEPS BELOW OUTLINE HOW TO DO THIS USING PLACES.

NOTE: UPLOADING CONSTRAINTS IS AN ADVANCED FEATURE OF PLACES. PLEASE CONTACT PLACESHELP@ECOINTERACTIVE.COM WITH ANY QUESTIONS.

1. From the Scenario Menu, click on "Constraint Manager".
2. Click on "Upload Constraint"

3. To upload a new constraint, first enter the name of the constraint. Second, click "Browse" and select the constraint zip file you want to upload. Third, click on "Upload Selected Shapefile".

  • Rules for the shapefile being uploaded:
  • The shapefile must be in the Geographic NAD83 coordinate system.
  • The shapefile must be zipped with a program such as WinZip.
  • The zip file should include the .shp, .shx and .dbf for the shapefile.
  • There must be a field ending in "_CODE" in your DBF file. For example, if you ware using a wetlands layer as a constraint, you could name the field WET_CODE. Put a value of "1" in the field for all applicable constraint polygons.

 

4. You will see a window with a bar showing the progress of your upload. Once the upload is done, you will see the constraint just uploaded on the list of constraints. If you have more than one constraint layer, click upload constraint to upload an additional constraint. If this is the only constraint you have, click on "Click Here to Process These Constraints". In this tutorial, we will be uploading four separate constraint layers before processing the constraints.

5. Follow the same steps as before to upload the additional constraint.
6. You would repeat steps 3 and 4 for as many constraints as you have before clicking the link to process the constraints.
7. Now that all of the constraints have been uploaded, click on the link to process the constraints.
8. As the constraints are processed, you will see this message. The page will refresh every 10 seconds until the constraints have finished processing.
9. You will see this page when the constraints have finished processing. Click on the link to continue.
10. Click on "Edit Constraint Details" to edit the constraint priorities and percentages.

11. Set the priority and the percent for each constraint.

  • The priority determines the order that constraints are applied if constraint polygons from separate constraint layers overlap. This only applies if the Constraint Method (see step 13) that is chosen is "Apply Constraints Using Constraint Priority".
  • The percentage represents the constrained percentage (i.e. for portions of parcels overlapped by the constraint, what percent of the parcel portion cannot be developed on)

 

12. Now that the constraint details have been filled out, you must "synchronize" the constraints with the scenario. Note the red warning message box near the top of the window.

On this page, you also have the option to not constrain developed parcels (where DEVELOPED=X). When this is checked, parcels overlapped by constraints that are developed will not be constrained.

Click on "Synchronize Constraints with Scenario".

13. The red warning message no longer displays. You should now see the number of acres affected by the constraints under "Acres Affected".
14. There are three different methods that constraints can be applied when there is more than one constraint layer:
  1. Apply Constraints Using Constraint Priority - The priority entered on the "Edit Constraint" link determines which constraint percentage is used when more than one constraint field is marked as "1" for a given constraint polygon. For example, say Wetlands and Vernal Pools have polygons that overlap (and both are marked as "1" in the "_CODE" field). If Wetlands has a priority of 2, and Vernal Pools has a priority of 1, portions of scenario parcels that fall within the constraint polygon will be constrained by the percentage entered for Vernal Pools.
  2. Apply Constraints Using Max Constraint Percentage - If more than one constraint field is marked as "1" for a given constraint polygon, the portions of parcels that fall within the constraint polygon will be constrained by whichever constraint has the higher percentage. For example, say WET_CODE and VER_CODE are marked as "1" for a given constraint polygon. If WET_CODE has a constraint percentage of 30%, and VER_CODE has a constraint percentage of 60%, portions of scenario parcels that fall within the constraint polygon will be constrained by 60%.
  3. Apply Constraints Using Product of Constraint Percentages - If more than one constraint field is marked as "1" for a given constraint polygon, the portions of parcels that fall within the constraint polygon will be constrained by the 100% minus the product of the two percentages. For example, say WET_CODE and VER_CODE are marked as "1" for a given constraint polygon. If WET_CODE has a constraint percentage of 30%, and VER_CODE has a constraint percentage of 60%, portions of scenario parcels that fall within the constraint polygon will be constrained by 82%.

Changing the "Constraint Method" requires you to click "Save Changes" and then follow up by clicking "Synchronize Constraints with Scenario".

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